WizardEditThe wizard is more likely to stay at your tavern at the beginning of the night if you have more gold.
You can also acquire a perk that forces the wizard to stay at your tavern at the beginning of the night if you have over 30 gold.
You must purchase a spellbook from the wizard in order to cast spells.
You can also acquire a perk that you start the game with Mineral Tap
You can also acquire a perk that you start the game with Nature's Grace
Scan a small portion of the map everytime you have enough mana and do not plan on entering combat soon
Break invisibilty for extra damage!
Expensive! But worth it for ranged!
Not so useful for tanks (you can use mana in a better way)